The game is built on the freemium model with social media integration.For the first video game in the series, see RollerCoaster Tycoon (video game).Please help improve this article by adding citations to reliable sources.Find sources: RollerCoaster Tycoon news newspapers books scholar JSTOR ( September 2007 ) ( Learn how and when to remove this template message ).
Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides. A refresh of the series, RollerCoaster Tycoon World, was released in November 2016, and followed up by RollerCoaster Tycoon Adventures for Switch in 2018 and PC in 2019. RollerCoaster Tycoon was later ported to the Xbox game console in 2003. The game was developed by Chris Sawyer and published by Hasbro Interactive. Chris Sawyer Roller Coaster Tycoon Plus More DesignsTwo special editions were released: RollerCoaster Tycoon Gold Totally RollerCoaster in 2002, which contained the original game, Corkscrew Follies, and Loopy Landscapes; and RollerCoaster Tycoon Deluxe in 2003, which contained the content in Gold plus more designs for the different customizable rides. The game was developed by Chris Sawyer and published by Infogrames. The Combo Park Pack edition contains the original game and the Wacky Worlds expansion. The Triple Thrill Pack contains the original game and both expansions. OpenRCT2 reduces limitations in the original, and adds other completely new features such as multiplayer 2. Although the core features of RollerCoaster Tycoon 3 are based on the previous games, Chris Sawyer, the developer of the first two games, acted only as a consultant. The game was developed by Frontier Developments instead, and published and advertised by Atari featuring a completely different structure. A bundle, RollerCoaster Tycoon 3 Gold, was also released, including the original game and the Soaked expansion pack; this was followed by RollerCoaster Tycoon 3 Platinum (Deluxe for the EU version of the game), including both expansion packs and the original game. RollerCoaster Tycoon 3 Platinum was released for Windows and Mac OS X. The installment is different from previous games in that players build coasters with a spline-based system. It also introduced a new Architect mode and safety-rating options when building coasters. The game is also the first to incorporate the Steam Workshop. While using many assets and engine content from Rollercoaster Tycoon 3, this game reverted to an isometric view and removed features such as adding scenery and pools due to the limitations of the Nintendo 3DS. The game was initially available for iPhone, iPad and iPod touch devices. The game was later released for Android devices (OS 4.0.3 and higher) on 18 October 2014. The game was developed by On5 Games without Chris Sawyers input (other than licensing). The game returns to the isometric view used in the first two games.
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